Showing posts with label 3dsmax. Show all posts
Showing posts with label 3dsmax. Show all posts

Thursday, 23 April 2009

Avatar Video


Now, I was unsure how to present my avatar. I didn't really wanna just plonk a picture of him down as my showcase already has 2 print based elements. So I decided to create a sort of mini music videoy thing.

I think it showcases my avatar quite well. It shows the detail I went into to make it look as realistic as possible.

I'd like to point out now that I detest 3Ds Max and as I'm not going to be doing virtual environments next year, I've probably not given as much time to this object as necessary. However, it has taken me weeks and weeks constant work to get to this point, so even though it looks fairly basic, it's actually taken a lot of man hours! haha.

Wednesday, 8 April 2009

Showcase - Flash


Showcase by ~sammarshall20 on deviantART

Here's the Showcase as it stands at the moment. The buttons will become clickable once all the content has been assigned to them.

Audio maybe edited to sound a bit more New Yorky, but this is the idea at the moment.

Tuesday, 7 April 2009

Showcase - New York - Render


Here's the latest render of my showcase, as you can see I've added some signs, cars, lampposts and widened the street a bit.

Friday, 27 February 2009

Walking Avatar


Here he is! Me! Bobbing along, shuffling around his own little world.

Obviously, there's no camera movement or textures yet, they're to come!

Friday, 20 February 2009

Car Render


This will be so useful if I choose to do the New York city scape as I will be able to import various versions of the car into the city scape to create a more realistic looking street. Here's a quick example.

Tuesday, 17 February 2009

Soda Can - 3DSMax

Here's the first render of my Soda Can.

I chose to do a Soda Can as I thought it would be cool to model an object in SMAX and to design my own drink. :D

I chose a blue background to represent water and the green, mixed with the stars shows a vivid and exciting side to the drink which would represent the fizzy bubbles inside.

Tuesday, 10 February 2009

Interactive Showcase

Here's a render of my city scape. As you can see, I've removed most of the reflective surfaces so they look more industrial now. Not only does this speed up the rendering time by about 4 times, I can also render it at a bigger file size, better quality and it's still an hour faster to compile. Also, the more "solid" feel to the buildings gives it a more realistic feel, at the end of the day, not all buildings are made of full glass are they?

Monday, 9 February 2009

Interactive Showcase - Hiccup!

Here is the video I produced of my New York city scape.

The quality is very low and it only lasts a couple of seconds, however it took over 2 hours to render.

Having rendered this small file, I'm having second thoughts about how exactly I will go about this project. I'm going to have to create a less dynamic city scape to be able to render the images quicker. This is quite anoying as I'm really proud of the work I've done.

I'll try and keep my original idea, that you're presented with the first image and then you click a window or something and then it zooms onto that window, however it's going to be quite difficult to reduce the quality.

Interactive Showcase


After attempting the tutorial to create the building, I then applied the same techniques to create my own New York street with the same textures, which I think i'll keep if this is the idea i'm sticking to.


I love the way the light shines through between the buildings, looks beautiful. Only issue is, it will take so long to render when creating it for flash!

3D S Max - Spider


Here's a spider I made on SMAX as a little project, it's kinda cute.

Sunday, 8 February 2009

3D S Max - Building




Here are a couple of images of a building I've modelled in 3D S Max using the tutorial feature. I think they're look really quite amazing!!
Hopefully, i'll be able to put the same sort of editting into my New York City scape to create a similar effect.
Fingers crossed!

Saturday, 7 February 2009

City Scape 3Ds Max

Here is the 3D render of my basic world so far. It's very soft at the moment due to the lack of textures. But you can see the idea so far.

Wednesday, 28 January 2009

3D S Max - Name

Here is the first video I've created and the first project of mine that I made in 3D S Max. I'm quite pleased with it! :D